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GRAHAM DY
Hello!
I am an Environment,and Concept Artist with experience in the games industry and an architecture background
grahamtdy@gmail.com
Quezon City, Philippines

3D Assets
01
Modelling
Using Blender's modelling tools to create a small scene


scary room4

bedroom

scary room2

scary room4
1/3
02
Emil -2d to 3d Pipeline
creating a 3d character using blender from 2d concepts and turnarounds


03
Paint System Pipeline
Using a Paint System Plug in to create 2d textures on Blender. Scenes were then processed with Photoshop to create quick Mockups for compositions


kitchen paint1-3

model white

kitchen paint2-4

kitchen paint1-3
1/5
05
Bathhouse-3d to 2d pipeline
Using 3d software as a composition and lighting aid to create 2d assets


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