Background work for a vibrant indie game including main map, battle scene, and discussion windows. A multiplayer RPG where you put off saving the world so you can party instead.
Layout work for a 2D animated trailer. A fast and fluid 3D action-platformer set in a beautiful and hopeful Solarpunk world. Take on challenging bosses, upgrade your systems, and show humanity the promise of AI.
A personal Visdev project.
Emil goes to his friend's house to help keep things in order while his parents are away. He is sure he has prepared for everything, but nothing could prepare him for this.
Miscellaneous Personal Work
Other personal work showcasing use of 3D software, tighter perspectives, and understanding of animation pipeline